
I thought I had everything in the right place and did everything right, but the game crashes after it gets to the main menu.
#Skyrim npc editor nexus mod
The readme said not to include the mod in the load list in the Nexus Mod Manager, so I didn't, I just ticked the mod in the data files in the game's launch menu. I've tried so many solutions, but none worked for this problem! I had the save to BSA box ticked, and put it in the data folder. This does not happen when I uncheck the NPC mod in the data files in the launch, or remove the files. It gets to the main menu with the skyrim dragon, but none of the menu options load, then it just closes or crashes to the desktop. Now, my dilemma is that the program runs fine, everything is okay when creating my NPC, BUT Skyrim crashes when I load it.

You can change what faction they're in, whats in their inventory, what spells they use, what clothes they're wearing, and like a crapload more. It's called Skyrim NPC Editor, where you can take ANY NPC in the game, and change hair, eyes, mouth, it's pretty much a character creation like you do at the start of the game, but for NPCs. That's the reason why there is modding at all.I hate coming here to dA to ask for help cuz it just feels weird, but I seriously can't get this stupid program to work and I can't find answers anywhere else.
#Skyrim npc editor nexus mods
You need to have a lot of knowledge about NifSkope, Photoshop and of course major knowledge about Skyrim's file structure and installing mods correctly to get to such quality, but such things are actually possible to import into Skyrim and just using the Skyrim engine as a platform and using an ENB that adds quality especially to skintextures, speculars and selfshadowing. Here some of Krista's work on an english speaking website (Krista's own website is only in russian).and here some albums of Jay's Flickr photostream.and from another artist.and yes, those are all Skyrim ingame screenhots, no photomontages. The make alot of stuff theirselves for their personal use, like body textures, outfit textures, high poly head meshes etc.

The PCs/NPCs those two created are beyond any measure when it comes to quality. There are some real artists here around when it comes to NPC/PC modding as Krista or Jay Faircloth for example. Most people think ECE is mainly for player char creation and that's not wrong, but you are able to use ECE-created and saved player char FaceGenData for NPCs too. Skyrim In Game Npc Editor Skyrim Npc Editor Problems ECE for example gives you the possibility to give your head/face meshes shapes you could never achieve by using only CK and it lets you create ultra high resolution tint masks, where CK would have already bugged out. To get the most freedom in NPC modding (and player char modding too) people create followers as custom races and use tools like RaceMenu and especially ECE. It's nice for basic NPC modding, but advanced modders use other tools to create FaceGenData and/or mod NPCs. NPC Editor works for Dawnguard and Dragonborn NPCs too, just take a Skyrim.esm NPC, create your own tintmask to your likeness, rename the generated FaceGenData to the NPC ID of a Dawnguard or Dragonborn NPC and replace it. Using NPC Editor you are able to create your own tintmasks, especially make up, by just keeping the generated FaceGenData by the Editor (delete the generated.esp and other stuff) and replace it with the CK generated FaceGendata. I personally have no idea how this bug actually happens, but my guess is that CK just does not play nice with high resolution body/face textures in combination with i files and additional head meshes like hair, eye and other face mesh mods. When you create FaceGenData by the CK you sometimes get bugs like the annoying 'dark head' or 'dark fore head' bug. It is an old mod, but it is cool for circumventing the annoying and never fixed FaceGenData bug when you create FaceGenData by the CK.

Rename the created facetint to the name of Facetint that has CK export ((is the NPC ID.dds). Then export (create mod) in any directory such as documents (not Skyrim). In NPC Editor - Just choose a NPC with the same gender, race and make all cosmetics settings (colors) as in your ESP. With NPC Editor you can create high-resolution facetints. To do this: On the Scripts section of your NPC edit window (the. Next step is to add the TrainerGoldScript to your NPC. You are going to place him in Winterhold it is good to add some of the Winterhold related factions to avoid him having problems with the locals ).
